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Optix.NET Beta v1.0

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Downloads: 52
Change Set: 88b340e7a32b
Released: Feb 22, 2012
Updated: Feb 23, 2012 by kch_86
Dev status: Beta Help Icon

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Example Optix.NET Beta v1.0 ( Binaries + Samples + Docs )
example, 14539K, uploaded Feb 23, 2012 - 38 downloads

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Application Optix.NET Beta v1.0 ( Binaries + Docs )
application, 6897K, uploaded Feb 23, 2012 - 4 downloads
Source Code Optix.NET Beta v1.0 ( Source + Docs )
source code, 18769K, uploaded Feb 23, 2012 - 10 downloads

Release Notes

Beta v1: Changes from Alpha v3
-Added Direct3D<9/10/11> Texture Interop sample
-Added Tutorial series sample
-Added acceleration caching to PathTracer and Traversal samples.
-Added various matrix functionality
-Fixed bug with D3DTextureSampler not creating from correct d3d device.
-Fixed major bug with Vector3.Transform
-New convenience function for making TextureSamplerDescs

Alpha v3: Changes from v2:
-Tested against latest Optix 2.5 RC3
-64-bit support

Please note: you will need to install the 64-bit CUDA 4.0 SDK to compile the Optix.NET source for 64-bit

-New Transform sample (Sample7)
-New Traversal sample
-New OpenGl interop sample
-Getting started and introduction tutorial added to documentation
-More Matrix, Vector, and BoundingBox functionality
-Bug fixes for Matrix4x4.Transform() "self"
-Bug fixes for OBJ parser
-Bug fixes for Transform node class
-Added sibenik cathedral model
-Cow.obj now has simple spherical texture coords

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